I’ve only become a regular user of YouTube relatively recently.
The video platform, which first launched in 2005, wasn’t something I spent much time with for its first decade of existence. I’d heard how it got bought by Google, and how it was something that was popular with kids.
I watched parents stick a tablet in their kids hands at the mall or at the airport and let them watch whatever kids watch on YouTube (a whole other discussion for another time), and heard about the first YouTube influencers who started making real money on the platform. But, it was the aughts and early 2010s, and there was a lot of that going around, so it was just background noise for the most part.
It wasn’t until my first computer science courses in 2015 that I first started using the platform with any kind of regularity, almost entirely for programming tutorials to help me navigate C++ memory allocation, or how to program a game in Unreal Engine.
Back then, I was a free user, and you know the adage: if you aren’t paying for a product, you are the product. The ads weren’t too bad at first, but once YouTube got a sense of who I was (a thirty-something male living in the US with an interest in computers), that quickly changed.