We may be in the midst of a chip supply shortage that has frequently halted the consumer tech industry, but Gelsinger suggests the bottleneck at Intel is more about software than hardware. When asked about a timeline for desktop graphics, Gelsinger said Intel is currently working to qualify and optimize individual games and reaching out to OEMs to “populate their portfolios of products.”
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It’s important to keep our expectations in check. Intel reentering the desktop GPU market after a two-decade hiatus is exciting stuff, but the company will need time to ramp up. It’s possible a single desktop SKU launches in the coming months followed by a trickle of additional versions thereafter.